As I am sure many SLPs are aware mastery of inferences doesn’t exactly come easy for our language impaired students. So Kristine created a cute an engaging activity to facilitate this skill.
- How to Infer Poster and Information page
- Inference Graphic Organizers with instructions
- Game board
- Cause/Effect Inference Cards.
- Social scenarios with inferencing questions cards
- “Toxic” game cards
Kristine suggests 3 awesome playing options:
Option 1: Students either take turns choosing and reading cards to each other or the SLP reads the chosen cards to younger students. If appropriate inference is made the student rolls the dice and moves the appropriate number of spaces. If a toxic card is chosen, students lose a turn. The first student to get to the mad scientist at the finish line is the winner.
Option 2: The SLP reads the card to the entire group. Students use the included graphic organizers to write down clues, questions, and guesses. After each card, students can take turns rolling the dice and moving across the board.
Option 3: Students take turns choosing cards. If an appropriate inference is made, the student keeps the card. If the student accidentally gets the toxic card, all cards must go back!